Games for Change and Epic Want to Help Teachers Bring Fortnite to the Classroom

Friday, March 12th, 2021 8:18 am

Teachers can learn about Fortnite, Unreal Engine, and more through online workshops.

Fortnite creator, Epic Games, and nonprofit Games for Change have partnered to help middle and high school educators learn how they can bring content related to Fortnite and Unreal Engine into their classrooms. (Unreal Engine is Epic’s platform that can be used to create video games and other interactive content.)

Throughout 2021, Games for Change will host 19 free online workshops for teachers that focus on Fortnite Creative, Unreal Engine, and other interactive technologies. Four different types of workshops will be available, with the first taking place on March 22.

The Games for Change blog offered a preview of each of the four workshops:

  • “Introduction to Interactive 3D for Creators: 2-hour webinars that will introduce educators to interactive 3D and real-time technology across various industries, including advertising, game development, architecture, engineering, automotive, film, and entertainment. The workshop will share teaching resources using Fortnite Creative, Twinmotion, and Unreal Engine. Educators will leave with an understanding of the suite of Epic Games’ 3D interactive resources and the potential they have to prepare students for real-world skills using industry-standard tools.
  • “Teach With Fortnite Creative” Workshop: Half-day workshops where educators will learn to use Fortnite Creative to empower students to become creators. Teachers will engage in hands-on learning and a series of challenges to explore Fornite Creative’s fundamentals. This workshop is a great start to help educators bring Fortnite Creative into the classroom, in person or virtually.
  • “Teach with Fortnite Creative Level 2” Workshop: This next-level workshop will dive deeper into the functionality of Fortnite Creative and examine innovative ways to create a curriculum that educators can incorporate into their content area. Participants will understand how devices in the game can enhance automation to develop more engaging experiences.
  • “Teach with Unreal Engine” Workshop: In this workshop, educators will gain a better understanding of how Unreal Engine is being used across industries, including advertising, architecture, automotive, games, film and television, and beyond. They will learn Unreal Engine fundamentals through guided projects, explore lesson plans, and walk away with tools and resources to successfully implement real-time content creation into their learning environments.”

The first workshop — Introduction to Interactive 3D for Educators — will take place on March 22 from 4 p.m. to 6 p.m. ET. Interested educators can register for the workshop on the Eventbrite website.

In a press release, Linda Sellheim, education lead at Epic Games, commented on this partnership:

“We are thrilled to support Games for Change as they introduce these exciting new programs into the classroom, further bridging the gap from player to creator. Today’s students need to learn new skills to meet the growing demands of an immersive culture and to benefit from the opportunities that real-time 3D technology is unlocking across a wide range of industries.”

You can learn more about Games for Change on the organization’s website.

Brandy Berthelson

Brandy Berthelson has been writing about video games and technology since 2006, with her work appearing on sites including AOL Games, Digital Spy, and Adweek. When she’s not gaming, Brandy enjoys crafting, baking, and traveling with her husband.

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